Jan 23 - Jan 30
Research about circular economy
Make more dramatic the alarm part of the prototype
Research about sustainability
Aesthetics instead of price (culture)
What is a good use of VR technology?
Watched: Saving capitalism and Dirty money
Advisor: currently looking for an advisor
The final demo will be done by end of February
The final paper will be done by the end of March
Jan 30 - Feb 6
This week I download and edit some videos for the VR film about advertisement and the bad use of technology in our society.
Advisor: Justin Hendrix
First meeting (30 minutes)
Books to read
The Marvelous Clouds - John Durham Peters
Writing on the Wall: Social Media - The First 2,000 Years - Tom Standage
The Victorian internet - Tom Standage
Ideas for the VR film
Different paths in VR (good and bad) (empathy machine)
Direct brain computer interfaces. What is beyond VR?
More historical content, make them think of something they haven’t seen before.
Feb 6 - Feb 13
I did another iteration of the prototype. This time the VR experience is more artistic and surreal. The following video shows some part of this new idea.
The human condition and technology
Technology and Power
Virtual Reality (VR)
Methodology (Arts-Based / Artistic Research)
Findings and discussion
Feb 13 - Feb 20
Accountability partner meeting notes:
Change some of the ads videos. Only use the bad and annoying ads. This will make it more chaotic.
Add more videos to the walls. make it claustrophobic.
Prototype: This week is I did most of the coding part relating to the interactions that you can do at the experience.
Improve landscape (grass, foliage, and lake)
Added collisions between objects
Added switch to open the door
Added video texture with sound to objects
Edited lightning in the level
Interactive door (with sound)
Added ambient sound to the forest